Third Workshop on “Geogames and Geoplay” at the AGILE 2016

After the success of our events in years past, the Geogames team of the University of Bamberg is proud to be able to host a “Geogames and Geoplay” workshop at AGILE 2016 once more. We are looking forward to introducing you to the topic of geogames, as well as the inspiring discussions we hope to have.

Participants are invited to either submit a short paper (max. 3000 words) about original ongoing research in Geogames or a position paper (max. 1500 words) describing a game demo or an application scenario. Short paper submissions will be reviewed and selected for a presentation during the workshop. The authors of selected position papers will be invited to participate in the panel discussion.

The topics of the workshop include, but are not limited to:

  • Thematic focus 2016: Gamifying Geoinformation Crowdsourcing
  • Experience reports about the design and development of Geogames
  • GI technologies in video games and location-based games
  • Playful approaches to Geodesign
  • Data collection games, VGI games, human computation games
  • Simulation and AR games
  • Educational Geogames

For more information on the workshop visit the workshop website.

 

 

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